I haven't written up one of these in a while. Actually since Korsun Pocket. I believe that was back in 2006 or so. You can read that one here:
http://www.thewarrealm.com/KP/KP1/kp1.htmThis next AAR is one from John Tiller's Panzer Campaigns series and the title is France 1940. At the moment it is the only one that I own and it has provided plenty of wargamey goodness. Remember this is a wargame designed to replace face to face gaming when you cannot find an opponent so the graphics will not be flashy but its the meat of the game that matters.
John Tiller has been doing this series of games since he left Talonsoft back in 1999 or so and went on to start this series with Smolensk '41 and that game got him a lot of critical acclaim. Not only are the games deep but they provide a huge amount of gameplay since you can fight an entire campaign or several small battles.
Since I just got the series started (yes I am behind 10 years) I started with small scenarios, printed out the rulebook and tried to get my head around how to play the game.
My first AAR is a famous occurrence in WW2 and that is the German assault and surprise capture of Fort Eben-Emael.
Eben-Emael was a Belgian fortress between Liège and Maastricht, near the Albert Canal, defending the Belgian-German border.
This fort was taken early on May 10, 1940 through the use of German gliders of the 7th
Flieger which landed on the roof and blew their way into the fort.
My last attempt to play this scenario ended in a draw, my FIRST one ended in a Allied victory so I was getting better at the game. In this attempt I was determined to use my crack Wermacht units to hit the enemy hard, isolate them and push on toward the victory point towns. The initial setup looks like as seen below, with the Germans moving in from RIGHT to left.
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