How do you go about designing a combat system that will keep players excited and motivated for numerous hours a day, potentially over a number of years?
Zoeller:
Options. The Advanced Class system allows characters to fill several roles within their class and through our skill trees we offer multiple types of gameplay with a lot of depth. This goes a long way to making sure players can get the most from their class.
Read the full thing here:
http://torwars.com/2011/09/01/torwars-interview-swtors-georg-zoeller/
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