Thursday, November 30, 2017

OSPREY GAMES ANNOUNCES NEW JUDGE DREDD CARD GAME

From the website:

https://ospreypublishing.com/blog/judgedredd-announcement

"Osprey Games is delighted to announce its new graphic adventure card game, Judge Dredd: The Cursed Earth, based on the classic 2000AD comic characters.
Duncan Molloy, Games Developer at Osprey Games, has worked with Rebellion to create a new Judge Dredd game using the core mechanics of Osprey’s bestselling 2017 release, The Lost Expedition, from designer Peer Sylvester. Discussing the project, he said, “I’m a huge fan of The Lost Expedition, and from early in development it felt like the best example I’ve seen of a board game capturing the tone of a comic book. To be able to pair the system with one of the most interesting and detailed comic book worlds ever devised has been a joy. Judge Dredd: The Cursed Earth will feature entirely new mechanics, such as radiation tracking and psychic abilities, to really capture the feel of Dredd’s world.

Rebellion’s Brand Licensing Manager, Damien Treece, commented, “we're thrilled to be working with the team at Osprey Games on this new partnership. Osprey and Duncan have a terrific understanding of the world of JudgeDredd""



Wednesday, November 29, 2017

A new era of RPG gaming raises it head and attacks...what do you do?

Online #DungeonsAndDragons Sunday saw us go into the Chult Jungle in Tomb of Annihilation and promptly get ambushed by raptors and other strange creatures.

At the end of the day we met Artis Cimber and his odd companion Dragonbait. I am currently playing a Level 2 rogue named Driscol in this campaign and level 1 Bard yet to be named in a campaign on Tuesday nights.

The advance in technology that Fantasy Grounds allows over the far inferior Roll 20 network is amazing. I also find the players a little more mature in the Fantasy Grounds community.

All in all a good time was had and its nice to be back in the RPG saddle again.

And no we do not basically act and put on a show like Geek and Sundry. We actually play the game and get down to brass tacks. I see a lot of debate over how to play the game. In the end play how you want but I personally do not watch the 3 hour long acting class auditions that the popular Twitch streams do. I want to see the map, the tokens, what is going on not cos players talking in funny accents. I don't buy the "Theater of the Mind" way of playing they subscribe to. Being an older grognard I like graph paper and pencils. I guess that's the stodgy in me. (like this Gary Gygax article https://rotgrub.wordpress.com/2012/05/16/the-old-school-style-of-early-dd/ )

You want a great example of the way D&D is played watch Max Minions on Twitch (https://www.twitch.tv/maxanthem/p/ad4a7d0b-161d-47ce-9975-86589e70864c)

Here is our campaign info at the moment for the Tomb scenario:

http://www.gmwintermute.com/gmwcampaigns/tomb-of-annihilation/






Tuesday, November 14, 2017

Catalyst Games Dragonfire reveal

I have played Dragonfire and it is good. Even though we played this game COMPLETELY wrong the first time out it was still very addictive.

Here is the reveal on twitch:

https://www.twitch.tv/videos/201286222

Here are some pics from our game. The important thing to remember if you play this game is that YOU CAN ATTACK ANY CREATURE out in play (minus some funky location stuff) not just the one in front of you.

Makes a big difference :)

I also want to point out this is not "D&D without the DM". This is a deckbuilder straight up, one in which you will try to survive waves of spawning creatures. Yes you can buy skills and keep characters but this game is a straight up brawl. And it is tough. No doubt about it. It takes the Shadowrun Crossfire system and adds more complexity onto it with locations and some other tweaks (especially those damn tokens)





Sunday, November 5, 2017

More Zombicide painting

I managed to get a lot more done since the last post and even played a super long game last weekend.

Here are the models I have worked on recently. Next up some solitaire play.